Soundtrack & Sound Design

Collateral Damage is the first major game produced by Artisans Games. Collateral Damage is a hero arena brawler. Control unique robots as they fight over the last remaining resources of their crumbling planet.

Each robot has a unique personality and combat style. They fight for both individual and factional gain. Each robot is equipped with at least one melee weapon, and one ranged weapon. They use tactical skills to overcome opponents.

Currently working on all the sound effects and soundtrack for what is going to be a great multiplayer game.



Voice Over Engineer

Recorded Jacob's diologue for the characters of Paradigm, John 3000, Doug, The Cone and more!

Paradigm is a surreal adventure game set in the strange and post apocalyptic Eastern European country of Krusz. Play as the handsome mutant, Paradigm, whose past comes back to haunt him in the form of a genetically engineered sloth that vomits candy.

Get it on Steam!



Here’s a fun little resource game I developed the audio for. In Golem’s Wake, the player progressively create an army of Golem’s to defend their village and collect resources. These guardians are built and given life through rituals. The player must manage their own resources to create better Golem’s, defeat the slaver lizards, and awaken the biggest Golem of all.


Wwise Demo

Simple demonstration using a sound caster session in Wwise audio middle-ware for sound FX, stingers and character actions.



Cheesy Arcade style beat‘em up with dancing moves!

Unite kind rebels!
Dance heartless regime servants to death!

Get it here!