About

THE LIFE OF SOUND

composer & Audio Professional.

Chris finds interesting ways to explore a developer’s story. His focus is on bringing value and making something unique and truly special. To help craft an experience that can be shared through music, sound design & audio production.

Chris’ works include Final Days, Omi Oh My Ai, Paradigm, Ghost Cam VR as well as music and sound design for interactive exhibits, various trailers, and independent game related projects. His sights are on the dream of continuing to produce enriching, epic experiences for games with compelling stories.

After completing a Diploma of Audio Engineering, he went straight on to experience life as a front of house & studio engineer while actively writing music.

Having always kept an interest in original soundtracks and unique sound design it became clear that it was time to turn his passion of game audio. Chris has over 14 years’ experience in different fields in the world of creative audio which has allowed him to be committed to delivering creative solutions for games.

Not only does he enjoy the creative aspect but the technical integration and cognitive effects that audio has the potential bring and to really push the boundaries of audio in interactive entertainment and hopes to support the industry with his technical background.

Chris loves playing games (Which are needed for research, obviously) metal and has also started to explore modular synthesis but is fortunate to have his two dogs, great friends, and family to keep him grounded.

 “I look forward to creating with you!”